ACTU
Skyrim se patch maintenant sur PS3, un peu plus tard sur X360 et PC [maj]
par Skizomeuh,
email @Skizomeuh
On apprend via nextgen.biz que The Elder Scrolls V : Skyrim vient de recevoir un patch pour sa version PS3. 92 petits mégaoctets qui semblent résoudre les problèmes de chute de framerate.
Les versions Xbox 360 et PC devraient elles aussi recevoir une mise à jour d'ici la fin de la semaine, respectivement pour palier aux problèmes de textures dégradées et les freezesde plusieurs secondes pouvant se produire en extérieur.
Si vous avez besoin de vider votre sac, venez vous confier sur le topic du froid dans nos forums.
Update : on pique à Gameinformer le changelog du patch, on vous colle ça dans la suite... (merci Laurent)
- Improved occasional performance issues resulting from long term play (PlayStation 3)
- Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
- Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player’s wedding dead
- Dragon corpses now clean up properly
- Fixed rare issue where dragons would not attack
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Skeleton Key will now work properly if player has no lockpicks in their inventory
- Fixed rare issue with renaming enchanted weapons and armor
- Fixed rare issue with dragons not properly giving souls after death
- ESC button can now be used to exit menus (PC)
- Fixed occasional mouse sensitivity issues (PC)
- General functionality fixes related to remapping buttons and controls (PC)
Ok... Maintenant on attend un gros patch venant corriger les problèmes de quêtes.
Les versions Xbox 360 et PC devraient elles aussi recevoir une mise à jour d'ici la fin de la semaine, respectivement pour palier aux problèmes de textures dégradées et les freezesde plusieurs secondes pouvant se produire en extérieur.
Si vous avez besoin de vider votre sac, venez vous confier sur le topic du froid dans nos forums.
Update : on pique à Gameinformer le changelog du patch, on vous colle ça dans la suite... (merci Laurent)
- Improved occasional performance issues resulting from long term play (PlayStation 3)
- Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360)
- Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC)
- Fixed issue where projectiles did not properly fade away
- Fixed occasional issue where a guest would arrive to the player’s wedding dead
- Dragon corpses now clean up properly
- Fixed rare issue where dragons would not attack
- Fixed rare NPC sleeping animation bug
- Fixed rare issue with dead corpses being cleared up prematurely
- Skeleton Key will now work properly if player has no lockpicks in their inventory
- Fixed rare issue with renaming enchanted weapons and armor
- Fixed rare issue with dragons not properly giving souls after death
- ESC button can now be used to exit menus (PC)
- Fixed occasional mouse sensitivity issues (PC)
- General functionality fixes related to remapping buttons and controls (PC)
Ok... Maintenant on attend un gros patch venant corriger les problèmes de quêtes.