ACTU
Scout toujours
par CBL, d'après NoFrag
email @CBL_Factor
Valve continue de briser le mythe du "temps Valve" : ils ont sorti la mise à jour de Team Fortress 2 à la date à laquelle ils l'avaient annoncée.
Comme les autres maj, elle ajoute des armes, des succès et des cartes et corrige quelques bugs. Il n'y aura par contre pas de week-end gratuit cette fois mais le jeu est à moitié prix, soit 10 euros.
Comme les autres maj, elle ajoute des armes, des succès et des cartes et corrige quelques bugs. Il n'y aura par contre pas de week-end gratuit cette fois mais le jeu est à moitié prix, soit 10 euros.
New features
Added The Force-A-Nature, The Sandman, and Bonk!
Added 35 new Scout achievements
Added crit boosted on/off sound effects
Added new sounds for upgraded teleporters
Added new sound for a fully charged medic dying
Add bonus points section to scores
Scouts earn a bonus point for killing Medics who are actively healing a target
Added several new speech concepts, mostly hooked up to new Scout lines
Added new "Remember last weapon between lives" option to the Multiplayer Advanced dialog
Spies can now control which weapon the enemy team sees them holding. Hitting the "last disguise" key while disguised updates the disguise to show the Spy's currently held weapon
Added several new Arena mode announcer speech events.
Added "First Blood" to Arena mode
Removed 2x item respawn times in arena
Changed backstab handling to fix facestabs
Spies disguised as enemy team can now see player IDs for enemies
New maps
Added community maps: cp_egypt, arena_watchtower, and cp_junction
Updated cp_fastlane with Arttu's new version
Mapmaker requests
Added new input for forward speed modifier to FuncTrainTrain
Added TeleportToPathTrack input to func_tracktrain
Bugfixes
Fixed a bug where players would sometimes gib from non-gib damage kills
Fixed stat screen showing an entry for a class called "map."
Fixed item model panels not using team skins
Fixed obscure bug where spectators were able to carry the flag