SHORTNEWS
Company of Heroes : le patch 1.4
Ca ne fait pas bien longtemps que Company of Heroes est disponible, et pourtant Relic libère déjà le patch 1.4 pour son excellentissime RTS. Le fichier se récupère pour ceux qui possèdent déjà la version 1.3, et pour patcher une version plus ancienne. Quant au changelog, il se trouve juste après le lien.
General Fixes
- Both Ranked and Custom games now default to random starting locations.
- The in-game server status URL now points to http://www.relicrank.com
- Fixed a bug pertaining to unranked matches counting as Ranked matches.
- New performance and lag indicators have been added to the Online UI.
- A new loading screen has been added which incorporates player names, ranks and loading bars.
Gameplay
- Light Vehicles can no longer be blocked by Allied Barbed Wire and Sand Bags
- Light and Medium Vehicles can no longer crush Axis Tank Traps.
- Fixed bug where Allied AT Guns could destroy Axis Flak 88s in a single registered hit, regardless of the Flak 88's health.
- Fixed issue where all unfinished defensive structures did not take more damage from all weapons.
- Fixed bug where the Axis Halftrack Flammenwerfer upgrade cost fuel. This was an attribute data error.
- Allied and Axis Snipers can once again kill each other with single registered hits.
- Improved Sherman Crocodile damage against infantry units not in cover.